超级飞马 发表于 2014-12-14 15:56:27

制作小贱钟出问题求大神帮助

网上买了一套小贱钟的亚克力零件,用arduino pro mini做控制板,安装过程,用商家给的调试程序调整摆臂位置均正常,但用商家给的主程序(摆臂位置已我改成调试后的值)运行出错,不写时间只是不停的在同一位置上点点,整个一磕头机。郁闷啊
代码如下
//左右悬臂舵机的90度位置,,数字增加,左侧舵机顺时针调整,右侧舵机逆时针调整
#define SERVOFAKTORLEFT 620
#define SERVOFAKTORRIGHT 580

//左右悬臂舵机的 0或180度位置,,数字增加,左侧舵机顺时针调整,右侧舵机逆时针调整
#define SERVOLEFTNULL 2060
#define SERVORIGHTNULL 1090

//升举舵机的3个角度
#define LIFT0 1140 // on drawing surface
#define LIFT1 925// between numbers
#define LIFT2 725// going towards sweeper

//
//以上参数,请运行调试程序 plotclockadj ,调整好位置后,将数据复制过来
//

//三只舵机的接口
#define SERVOPINLIFT2
#define SERVOPINLEFT3
#define SERVOPINRIGHT 4

// 速度
#define LIFTSPEED 1500

// 悬臂的长度,根据图纸测量,无需改变
#define L1 35
#define L2 57.2
#define L3 14.2


// 左右舵机轴心的位置
#define O1X 22
#define O1Y -25
#define O2X 47
#define O2Y -25



#include <Time.h> // see http://playground.arduino.cc/Code/time
//这里报错请把压缩包内的time.h复制到C:\Program Files\Arduino\libraries下
#include <Servo.h>

intrubberx=72,rubbery=42; //笔擦的坐标位置,如不能对准笔擦可以微调单位毫米

int servoLift = 1500;

Servo servo1;//
Servo servo2;//
Servo servo3;//

volatile double lastX = 70;
volatile double lastY = 42;

int last_min = 0;

void setup()
{
// 在这里设置一个初始时间
setTime(06,41,0,0,0,0);


servo1.attach(SERVOPINLIFT);//lifting servo
servo2.attach(SERVOPINLEFT);//left servo
servo3.attach(SERVOPINRIGHT);//right servo

lift(1); //抬笔
drawTo(rubberx, rubbery); //停留在笔擦位置
delay(1000);

}

void loop()
{

int i = 0;
if( last_min != minute())   //现在是不停的书写,如果每分钟写一次就改成      if (1 || last_min != minute())
{

    if (!servo1.attached()) servo1.attach(SERVOPINLIFT);
    if (!servo2.attached()) servo2.attach(SERVOPINLEFT);
    if (!servo3.attached()) servo3.attach(SERVOPINRIGHT);

    lift(0);

    hour();
    while ((i+1)*10 <= hour())
    {
      i++;
    }

    number(3, 3, 111, 1);
    number(5, 25, i, 0.9);
    number(19, 25, (hour()-i*10), 0.9);
    number(28, 25, 11, 0.9);

    i=0;
    while ((i+1)*10 <= minute())
    {
      i++;
    }
    number(34, 25, i, 0.9);
    number(48, 25, (minute()-i*10), 0.9);
    lift(2);
   drawTo(rubberx, rubbery); //回到笔擦位置
    lift(1);
    last_min = minute();

    servo1.detach();
    servo2.detach();
    servo3.detach();
}


}

// Writing numeral with bx by being the bottom left originpoint. Scale 1 equals a 20 mm high font.
// The structure follows this principle: move to first startpoint of the numeral, lift down, draw numeral, lift up
void number(float bx, float by, int num, float scale) {

switch (num) {

case 0:
    drawTo(bx + 12 * scale, by + 6 * scale);
    lift(0);
    bogenGZS(bx + 7 * scale, by + 10 * scale, 10 * scale, -0.8, 6.7, 0.5);
    lift(1);
    break;
case 1:

    drawTo(bx + 3 * scale, by + 15 * scale);
    lift(0);
    drawTo(bx + 10 * scale, by + 20 * scale);
    drawTo(bx + 10 * scale, by + 0 * scale);
    lift(1);
    break;
case 2:
    drawTo(bx + 2 * scale, by + 12 * scale);
    lift(0);
    bogenUZS(bx + 8 * scale, by + 14 * scale, 6 * scale, 3, -0.8, 1);
    drawTo(bx + 1 * scale, by + 0 * scale);
    drawTo(bx + 12 * scale, by + 0 * scale);
    lift(1);
    break;
case 3:
    drawTo(bx + 2 * scale, by + 17 * scale);
    lift(0);
    bogenUZS(bx + 5 * scale, by + 15 * scale, 5 * scale, 3, -2, 1);
    bogenUZS(bx + 5 * scale, by + 5 * scale, 5 * scale, 1.57, -3, 1);
    lift(1);
    break;
case 4:
    drawTo(bx + 10 * scale, by + 0 * scale);
    lift(0);
    drawTo(bx + 10 * scale, by + 20 * scale);
    drawTo(bx + 2 * scale, by + 6 * scale);
    drawTo(bx + 12 * scale, by + 6 * scale);
    lift(1);
    break;
case 5:
    drawTo(bx + 2 * scale, by + 5 * scale);
    lift(0);
    bogenGZS(bx + 5 * scale, by + 6 * scale, 6 * scale, -2.5, 2, 1);
    drawTo(bx + 5 * scale, by + 20 * scale);
    drawTo(bx + 12 * scale, by + 20 * scale);
    lift(1);
    break;
case 6:
    drawTo(bx + 2 * scale, by + 10 * scale);
    lift(0);
    bogenUZS(bx + 7 * scale, by + 6 * scale, 6 * scale, 2, -4.4, 1);
    drawTo(bx + 11 * scale, by + 20 * scale);
    lift(1);
    break;
case 7:
    drawTo(bx + 2 * scale, by + 20 * scale);
    lift(0);
    drawTo(bx + 12 * scale, by + 20 * scale);
    drawTo(bx + 2 * scale, by + 0);
    lift(1);
    break;
case 8:
    drawTo(bx + 5 * scale, by + 10 * scale);
    lift(0);
    bogenUZS(bx + 5 * scale, by + 15 * scale, 5 * scale, 4.7, -1.6, 1);
    bogenGZS(bx + 5 * scale, by + 5 * scale, 5 * scale, -4.7, 2, 1);
    lift(1);
    break;

case 9:
    drawTo(bx + 9 * scale, by + 11 * scale);
    lift(0);
    bogenUZS(bx + 7 * scale, by + 15 * scale, 5 * scale, 4, -0.5, 1);
    drawTo(bx + 5 * scale, by + 0);
    lift(1);
    break;

case 111://擦除面板的动作

    lift(0);
    drawTo(rubberx, rubbery);
    drawTo(58, 42);

    drawTo(58, 45);
    drawTo(2, 45);
    drawTo(2, 41);
    drawTo(58, 41);
    drawTo(60, 37);

    drawTo(2, 37);
    drawTo(2, 33);
    drawTo(60, 33);
    drawTo(60, 29);

    drawTo(2, 29);
    drawTo(2, 25);
    drawTo(60, 25);
    drawTo(60, 20);

    drawTo(2, 20);
    drawTo(60, rubbery);

    drawTo(rubberx + 3 , rubbery); //向左侧多推一些,让笔擦能够进入笔架
    lift(2);

    break;

case 11:
    drawTo(bx + 5 * scale, by + 15 * scale);
    lift(0);
    bogenGZS(bx + 5 * scale, by + 15 * scale, 0.1 * scale, 1, -1, 1);
    lift(1);
    drawTo(bx + 5 * scale, by + 5 * scale);
    lift(0);
    bogenGZS(bx + 5 * scale, by + 5 * scale, 0.1 * scale, 1, -1, 1);
    lift(1);
    break;

}
}



void lift(char lift) {
switch (lift) {
    // room to optimize!

case 0: //850

      if (servoLift >= LIFT0) {
      while (servoLift >= LIFT0)
      {
      servoLift--;
      servo1.writeMicroseconds(servoLift);                               
      delayMicroseconds(LIFTSPEED);
      }
    }
    else {
      while (servoLift <= LIFT0) {
      servoLift++;
      servo1.writeMicroseconds(servoLift);
      delayMicroseconds(LIFTSPEED);

      }

    }

    break;

case 1: //150

    if (servoLift >= LIFT1) {
      while (servoLift >= LIFT1) {
      servoLift--;
      servo1.writeMicroseconds(servoLift);
      delayMicroseconds(LIFTSPEED);

      }
    }
    else {
      while (servoLift <= LIFT1) {
      servoLift++;
      servo1.writeMicroseconds(servoLift);
      delayMicroseconds(LIFTSPEED);
      }

    }

    break;

case 2:

    if (servoLift >= LIFT2) {
      while (servoLift >= LIFT2) {
      servoLift--;
      servo1.writeMicroseconds(servoLift);
      delayMicroseconds(LIFTSPEED);
      }
    }
    else {
      while (servoLift <= LIFT2) {
      servoLift++;
      servo1.writeMicroseconds(servoLift);                               
      delayMicroseconds(LIFTSPEED);
      }
    }
    break;
}
}


void bogenUZS(float bx, float by, float radius, int start, int ende, float sqee) {
float inkr = -0.05;
float count = 0;

do {
    drawTo(sqee * radius * cos(start + count) + bx,
    radius * sin(start + count) + by);
    count += inkr;
}
while ((start + count) > ende);

}

void bogenGZS(float bx, float by, float radius, int start, int ende, float sqee) {
float inkr = 0.05;
float count = 0;

do {
    drawTo(sqee * radius * cos(start + count) + bx,
    radius * sin(start + count) + by);
    count += inkr;
}
while ((start + count) <= ende);
}


void drawTo(double pX, double pY) {
double dx, dy, c;
int i;

// dx dy of new point
dx = pX - lastX;
dy = pY - lastY;
//path lenght in mm, times 4 equals 4 steps per mm
c = floor(4 * sqrt(dx * dx + dy * dy));

if (c < 1) c = 1;

for (i = 0; i <= c; i++) {
    // draw line point by point
    set_XY(lastX + (i * dx / c), lastY + (i * dy / c));

}

lastX = pX;
lastY = pY;
}

double return_angle(double a, double b, double c) {
// cosine rule for angle between c and a
return acos((a * a + c * c - b * b) / (2 * a * c));
}

void set_XY(double Tx, double Ty)
{
delay(1);
double dx, dy, c, a1, a2, Hx, Hy;

// calculate triangle between pen, servoLeft and arm joint
// cartesian dx/dy
dx = Tx - O1X;
dy = Ty - O1Y;

// polar lemgth (c) and angle (a1)
c = sqrt(dx * dx + dy * dy); //
a1 = atan2(dy, dx); //
a2 = return_angle(L1, L2, c);

    servo2.writeMicroseconds(floor(((a2 + a1 - M_PI) * SERVOFAKTORLEFT) + SERVOLEFTNULL));

// calculate joinr arm point for triangle of the right servo arm
a2 = return_angle(L2, L1, c);
Hx = Tx + L3 * cos((a1 - a2 + 0.621) + M_PI); //36,5掳
Hy = Ty + L3 * sin((a1 - a2 + 0.621) + M_PI);

// calculate triangle between pen joint, servoRight and arm joint
dx = Hx - O2X;
dy = Hy - O2Y;

c = sqrt(dx * dx + dy * dy);
a1 = atan2(dy, dx);
a2 = return_angle(L1, (L2 - L3), c);

   servo3.writeMicroseconds(floor(((a1 - a2) * SERVOFAKTORRIGHT) + SERVORIGHTNULL));

}





下面是视频链接
http://v.qq.com/page/i/m/z/i0142894amz.html

超级飞马 发表于 2014-12-14 15:58:27

求各位大神看看问题出在哪了
页: [1]
查看完整版本: 制作小贱钟出问题求大神帮助