{:soso_e121:} 新人今天刚才了入门套装,于是依葫芦画瓢搞了一首,不过这首歌复杂多了,那些复杂的地方不会调。用蜂鸣器加个220W的电阻,声音舒服多了。- #define NOTE_A0 -1
- #define NOTE_A1 441
- #define NOTE_A2 495
- #define NOTE_A3 556
- #define NOTE_A4 589
- #define NOTE_A5 661
- #define NOTE_A6 742
- #define NOTE_A7 833
- #define NOTE_AL1 221
- #define NOTE_AL2 248
- #define NOTE_AL3 278
- #define NOTE_AL4 294
- #define NOTE_AL5 330
- #define NOTE_AL6 371
- #define NOTE_AL7 416
- #define NOTE_AH1 882
- #define NOTE_AH2 990
- #define NOTE_AH3 1112
- #define NOTE_AH4 1178
- #define NOTE_AH5 1322
- #define NOTE_AH6 1484
- #define NOTE_AH7 1665
- //以上部分是定义是把每个音符和频率值对应起来,其实不用打这么多,但是都打上了,后面可以随意编写D调的各种歌,我这里用NOTE_D+数字表示音符,NOTE_DH+数字表示上面有点的那种音符,NOTE_DL+数字表示下面有点的那种音符。这样后面写起来比较好识别。
- #define WHOLE 1
- #define HALF 0.5
- #define QUARTER 0.25
- #define EIGHTH 0.25
- #define SIXTEENTH 0.625
- //这部分是用英文对应了拍子,这样后面也比较好看
- int tune[]=
- {
- //line1
- NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A2,NOTE_A2,NOTE_A3,NOTE_A5,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A2,NOTE_A1,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A5,NOTE_A5,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A2,
- //line2
- NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A2,NOTE_A2,NOTE_A2,
- NOTE_A3,NOTE_A5,NOTE_A5,NOTE_A5,NOTE_A6,NOTE_A5,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A5,NOTE_A5,NOTE_AL5,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A2,
- //line3
- NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A2,NOTE_A2,NOTE_A3,NOTE_A3,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A1,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A5,NOTE_A2,NOTE_A2,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A2,NOTE_A2,
- //line4
- NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A2,NOTE_A2,NOTE_A2,
- NOTE_A3,NOTE_A5,NOTE_A5,NOTE_A5,NOTE_A5,NOTE_A6,NOTE_A6,NOTE_A5,NOTE_A2,NOTE_A1,
- NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A2,NOTE_A3,NOTE_A5,NOTE_A5,NOTE_A3,NOTE_A3,
- NOTE_A6,NOTE_A5,NOTE_A5,NOTE_A3,NOTE_A3,NOTE_A2,NOTE_A2,NOTE_A0,NOTE_AL5,NOTE_A1,NOTE_A2,
- //line5
- NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A4,NOTE_A3,NOTE_A2,NOTE_AL7,NOTE_AL7,
- NOTE_A2,NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A0,NOTE_A1,NOTE_A3,NOTE_A5,
- NOTE_A6,NOTE_A6,NOTE_A6,NOTE_A6,NOTE_A6,NOTE_A5,NOTE_A2,NOTE_A3,NOTE_A4,
- NOTE_A4,NOTE_A3,NOTE_A3,NOTE_A3,NOTE_A0,NOTE_A1,NOTE_A3,NOTE_A5,
- //line6
- NOTE_A6,NOTE_A6,NOTE_A6,NOTE_A7,NOTE_A6,NOTE_A5,NOTE_A4,NOTE_A4,
- NOTE_A3,NOTE_A5,NOTE_A6,NOTE_A1,NOTE_A2,NOTE_A3,
- NOTE_A4,NOTE_A0,NOTE_A3,NOTE_A4,NOTE_A3,NOTE_A2,NOTE_A1,NOTE_A7,
- NOTE_A2,NOTE_A1,NOTE_A1,NOTE_A1,NOTE_A0,
- };//这部分就是整首曲子的音符部分,用了一个序列定义为tune,整数
- float duration[]=
- {
- //line1
- 0.5,0.5,0.5,0.25,0.25,0.5,0.5,1,
- 0.5,0.5,0.5,0.5,0.5,0.25,0.25,1,
- 0.5,0.5,0.5,0.5,0.5,0.5,1,
- 0.5,0.5,0.5,0.25,0.25,1+1,
- //line2
- 0.5,0.5,0.5,0.5,0.25,0.25,0.5,0.5,
- 0.5,0.5,0.5,0.5,0.5,0.5,1,
- 0.5,0.5,0.5,0.5,0.5,0.5,0.5+0.25,0.25,
- 0.5,0.5,0.5,0.25,0.25,1+1,
- //line3
- 0.5,0.5,0.5,0.5,0.5,0.25,0.25,0.25,0.5+0.25,
- 0.5,0.5,0.5,0.5,0.5,0.5,1,
- 0.5,0.5,0.5,0.5,0.5,,0.25,0.25,0.25,0.5+0.25,
- 0.5,0.25,0.25,0.25,0.5,0.25,1+1,
- //line4
- 0.5,0.5,0.5,0.5,0.25,0.25,0.5,1,
- 0.5,0.25,0.25,0.25,0.5,0.25,0.5,0.25,0.25,1,
- 0.5,0.5,0.5,0.5,0.5,0.5,0.25,0.5,0.25,
- 0.5,0.25,0.25,0.25,0.25,0.25,0.25,0.5,0.5,0.5,0.5,
- //line5
- 0.5,0.25,0.5,0.5,0.5,0.5,0.25,0.25,0.5,
- 0.5,0.25,0.25,1,0.5,0.5,0.5,0.5,
- 0.5,0.25,0.5,0.5,0.5,0.5,0.5,0.5,
- 0.25,0.5,0.25,1,0.5,0.5,0.5,0.5,
- //line6
- 0.5,0.25,1,0.5,0.5,0.25,0.25,0.5,
- 1,0.25,0.5,1,0.5,0.5,
- 1,0.5,0.25,0.25,0.5,0.5,0.5,0.5,
- 0.5,0.25,0.52,1+1,0.5,
- };//这部分是整首曲子的接拍部分,也定义个序列duration,浮点(数组的个数和前面音符的个数是一样的,一一对应么)
- int length;//这里定义一个变量,后面用来表示共有多少个音符
- int tonePin=7;//蜂鸣器的pin
- void setup()
- {
- pinMode(tonePin,OUTPUT);//设置蜂鸣器的pin为输出模式
- length = sizeof(tune)/sizeof(tune[0]);//这里用了一个sizeof函数,可以查出tone序列里有多少个音符
- }
- void loop()
- {
- for(int x=0;x<length;x++)//循环音符的次数
- {
- tone(tonePin,tune[x]);//此函数依次播放tune序列里的数组,即每个音符
- delay(800*duration[x]);//每个音符持续的时间,即节拍duration,400是调整时间的越大,曲子速度越慢,越小曲子速度越快,自己掌握吧
- noTone(tonePin);//停止当前音符,进入下一音符
- }
- delay(5000);//等待5秒后,循环重新开始
- }
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